Adobe Flash CS5 Versioning and Coding Enhancements
Adobe just released this sneek peak of Adobe Flash CS5. Two nice improvements are:
- The ability to save projects as uncompressed xml-based text and asset files
- Tight code authoring integration with Flash Builder 4
A seemingly minor enhancement is that the native .fla project file is now zip and xml based. What is more interesting and progressive is that you can also save the project as an uncompressed project folder where all the assets are laid out in your file system.
The layout within the project folder looks like this:
The two major advantages here are version control and the ability to directly manipulate the contained files with other tools. Versioning text files, as compared with binary files, means that you can diff versions and your source control system can take advantage of diffs between versions to reduce storage requirements. This is particularly relevant when you use git for source control because git keeps a complete copy of the repository on your local system.
A second major improvement in Adobe Flash CS5 is for ActionScript 3.0 developers (ActionScript 2.0 and FlashLite developers are left out here). Flash CS4’s AS3 development environment was rather unsatisfactory. Rather then try to improve this, Adobe has gone the direction of Eclipse. Flash CS5 now includes tight integration with Flash Builder 4, a rich Eclipse-based code development IDE.